AI Insights · Timothy · April 2024
Top 5 Horror Games on iOS in Cyprus in Q1 2024
Discover the performance trends of the top 5 horror games on iOS in Cyprus during the first quarter of 2024, including downloads and revenue insights.
In the first quarter of 2024, the top 5 horror games on the iOS platform in Cyprus exhibited varied performance trends in terms of downloads and revenue. Here's a closer look at the data, sourced from Sensor Tower.
Mystery Matters from Playrix saw its weekly revenue fluctuate throughout the quarter. It started with $110 in the first week of January and experienced peaks and troughs, ultimately reaching $96 by the last week of March. The highest revenue was recorded at $184 in the week of March 11. Weekly downloads for the game showed a downward trend, beginning at 137 in the first week of January and dropping to 13 by the last week of March.
Dead by Daylight Mobile by Behaviour Interactive Inc. had a dynamic quarter with weekly revenue starting at $50 in the first week of January, dipping to $4 in the second week, and then rising again, peaking at $70 in the last week of February. By the end of March, revenue was at $64. Downloads for the game were relatively low, peaking at 54 in the first week of March before dropping to 5 by the last week of March.
Identity V from NetEase Games showed a significant increase in weekly revenue towards the end of the quarter. Starting at $10 in the first week of January, it remained low until it spiked to $67 in the week of March 18 and ended at $78 in the last week of March. Weekly downloads for Identity V were minimal, with a maximum of 3 downloads in the first week of February.
Five Nights at Freddy's by Clickteam, LLC had a modest performance in terms of revenue. It started at $41 in the first week of January, fluctuated throughout the quarter, and ended at $17 in the last week of March. Weekly downloads were negligible until the end of the quarter, where it recorded 4 downloads in the last week of March.
Resident Evil 4 by CAPCOM experienced a varied revenue trend. The game started with $53 in the first week of January, dropped to zero in multiple weeks, and then recovered to $20 in the last week of March. Downloads for Resident Evil 4 were relatively steady, peaking at 22 in the week of January 22 before ending at 2 in the last week of March.
For more detailed insights and data, visit Sensor Tower.